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DRM & Dante’s Inferno

March 8th, 2010

To avoid the direction my blog is headed – a twitter repository – I thought I’d add a new post.

This weekend I wanted to move all my content between an old Xbox 360 & a new Elite Xbox 360.  At first I thought this would be easy…  Essentially I’m transferring data between to PC’s.  And what’s this?  They both have USB ports?  The plan formulated quickly…  Just get a USB cable and attach the two Xbox’s together.

I was wrong (also a great Social Distortion song).

There’s a special Xbox 360 Hard Data Transfer Cable.  Of course there is.  And it’s ONLY $20.  Only.  When a USB cable transfer method (which it appears this mostly is) would have been free.

So – first complaint – that’s all sorts of lame.  Thanks Microsoft.  For nothing.

Second complaint – and I’m not sure who to blame this on – is DRM.  Since I’m not paying for a transfer kit I’d only use once, I used my memory card to transfer over ALL my save data.  There were several gigs so this probably took about half an hour.  Which is fine, I saved $20.

The problem came when I was trying to move my DANTE’s INFERNO save from my hard drive to my memory card.  And I could not.  It tells me I can not transfer data from one storage device to another.  Even though I’m signed in with my account (I realize that portion of DRM might make sense).

I don’t know which company’s fault this is…  Either way, even though I paid money for BOTH products, I cannot move my data around.  So it really doesn’t matter where the fault is – it really doesn’t.  I’d LOVE to not be sold software and hardware that cripples simple tasks like that.

In the end I had to boot up the game and then select a save from the hard drive.  I then was able to create a new save on the memory unit.  But guess what?!?  I’ll then have to launch the game, select the save game from the memory unit and then save a new game onto the hard drive.

Awesome.

Way to go everyone.

Paying for functionality

February 16th, 2010

I was checking in some places on MyTown (iTunes) tonight and decided to browse the store. And what I noticed was that the first item listed are functionality items. The interesting part about this is that they’re not functions who’s current exclusion hinders the app.

MyTown - upgrades.

For example, to collect rent on your properties, you have to select the my town then collect, then you have to scroll to the next property so you can press collect on that screen.  Not a difficult process – especially for me with my 2 properties…  But, for someone who owns a large amount of properties, I can see how this would be a longer process.  So, for $4.99 you can buy a button that collects it all, 10,000 times.  Awesome.

I’m curious – as I’m sure a lot of people are – what percentage of users purchase items from the store.  Regardless of the number, it’s an evergreen revenue stream.  I’m really liking what Booyah! is doing.

Author: Peter Categories: New Hotness, games Tags: , ,

Polar Panic

January 27th, 2010

Imitation is the best form of flattery…

Which is why whoever is making Polar Panic must LOVE Bomberman.  That gameplay mechanic is at the core of this game.


buy this: guerilla bob

January 26th, 2010

Go get this now.


i died shortly after this.

Touch Arcade already did a nice writeup.

Go to iTunes – now (link).

I’ve posted the trailer after the break.

Read more…

Author: Peter Categories: New Hotness, digital download, games Tags: , ,

Paper Cakes

January 15th, 2010

This games needs to be made into an iPhone game. (via GameSetWatch & IGF )

Topsy Turvy

January 13th, 2010

I hope this is headed to DSi Ware of the App Store soon.

Military Madness in Nintendo Power

January 11th, 2010

Military Madness in Nintendo Power

The original Military Madness on the TurboGrafx16 set the standard for console strategy games.  Experience it for yourself in the this enhanced remake, which includes new hero units in multiplayer mode.

Actually – they’re called COMMANDER UNITS – but I’ll let it slide.  Also featured at the top of this page is BONK.  You can find this all in the February 2010 Nintendo Power magazine on page 18.

Go buy them – soon – when they’re out.

The Bundle.

January 8th, 2010

bomberman bundle.

Get it while it’s hot.

Quick as Thieves

January 5th, 2010

I love indie games.

This game deserves to get published.

Mafia Wars – I quit.

January 4th, 2010

It wasn’t that difficult.  I just stopped clicking on the icon in my quick launch bar.

The reason behind my quitting is simple.  The game doesn’t end, it doesn’t progress, it doesn’t have a compelling storyline.  For awhile it was fun to see how many levels I could progress through – to try and catch my friends.  But once I got into the 125-130+ range, the fun just stopped.  So now the game sits at my current level:

I know the revelation that nothing happens in the game  & that it doesn’t progress are not earth shattering.  In fact I knew that going into it.  For that matter I’m impressed that millions of other people have played & will play [progress] much farther than I will.

The game makes money & people want to play it.  Good for them.  I quit.